TY - CONF TI - Development of an Immersive Virtual Reality Prototype to Explore the Social Mechanisms of the Last Planner® System AU - Liu, Canlong AU - González, Vicente A. AU - Lee, Gaang AU - Davies, Roy AD - Ph.D. Candidate, Department of Civil and Environmental Engineering, The University of Auckland, Auckland, New Zealand, cliu324@aucklanduni.ac.nz, orcid.org/0000-0001-6653-9920 AD - Professor and Tier 1 Canada Research Chair in Digital Lean Construction, Department of Civil and Environmental Engineering, University of Alberta, vagonzal@ualberta.ca, orcid.org/0000-0003-3408-3863 AD - Assistant Professor, Faculty of Engineering, Department of Civil and Environmental Engineering, University of Alberta, gaang@ualberta.ca, orcid.org/0000-0002-6341-2585 AD - Senior Technician, Faculty of Engineering Administration, The University of Auckland, New Zealand, roy.davies@auckland.ac.nz, orcid.org/0000-0001-6302-1931 PY - 2023 DA - 2023/06/26 T2 - Proceedings of the 31st Annual Conference of the International Group for Lean Construction (IGLC31) C3 - Proceedings of the 31st Annual Conference of the International Group for Lean Construction (IGLC31) CY - Lille, France SP - 152 EP - 162 DO - 10.24928/2023/0221 SN - 2789-0015 (ISSN) AB - A successful implementation of the Last Planner® System (LPS) requires not only education on its principles, but also managing social mechanisms it brings up to reach outstanding outcomes. Simulation games have been widely applied to teach LPS principles, but they do not seem to appropriately capture the social mechanisms due to lack of socio-technical realism and inadequate gaming controls (i.e., control external factors other than one of interest). Immersive Virtual Reality (IVR) technology has the potential to reveal the LPS's social mechanisms by providing a highly-controlled and realistic simulation environment. However, how to effectively leverage IVR for LPS simulation is not well understood. In order to bridge this gap, we identified the essential elements that an IVR simulation should have to study the LPS social mechanisms. We then developed and tested a multi-user IVR prototype with the identified elements to simulate the LPS use in a "hypothetical" construction scenario. The results show that the prototype is feasible for studying LPS's social mechanisms. This study lays a foundation for future research in using IVR simulation games to study LPS social mechanisms KW - Simulations KW - immersive virtual reality KW - Last Planner® System KW - social mechanism KW - collaboration L1 - https://www.iglc.net/papers/details/2153/pdf UR - https://www.iglc.net/papers/details/2153 DB - IGLC.net LA - English N1 - Export date: 04 October 2026 ER -